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"Earthbound Re-imagined" is a design experiment that takes the charming aesthetic of the 1994 classic game "Earthbound," and aims to translate iconic scenes into vector-based designs. Great effort was taken to retain the beauty of the original art style while still incorporating new ideas. The work is further re-imagined by utilizing CRT and glitch effects as well as surrealist concepts.

This project contains 9 pieces of curated artwork derived from 13 animations.

This image represents multiple frames of an animation called "PSI γ" which was used for reference in one of my pieces.

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